Digital Foundry has written up a detailed analysis of Sonic & All-Stars Racing Transformed, and they recommend the Wii U version of the game over the Xbox 360 and PlayStation 3 versions. According to their article, the Wii U version's graphics hold up well against the competition, and in terms of performance, such as frame-rate, it is solid. They also note that it has exclusive content, and makes use of the GamePad's features for an experience not possible on the other platforms. Here's an excerpt from their conclusion.
Side by side with the PS3 and 360 versions, which both suffer from tearing where water physics are involved, it's a strong performer too. Sony's platform suffers the most in this regard, and is also on record for the most severe plummet in frame-rates, though these are a very rare turns indeed. Performance holds close to the 30FPS goal on all three platforms, but it's ultimately the 360 that takes the crown here for sheer consistency. Alas, none of these versions can uphold this standard for split-screen play, with only a serviceable 20FPS available in each case.
Putting the strong PC port aside, we'd pin the Wii U version down as the console version to opt for based on flexibility alone. Despite being a launch title, the range of options it boasts above the competition is commendable, with support for all original Wii control configurations, plus the GamePad and Classic Pro. Once set, all five players can also be taken online as a group, and, best of all, the visuals and performance aren't noticeably cut down in the process of adding these new modes and features. However, if these extras aren't a factor for you, Sonic & All-Stars Racing Transformed is also an easy recommendation to make on 360 and PS3.
Source: Digital Foundry - Eurogamer
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