Showing posts with label Third-person shooters. Show all posts
Showing posts with label Third-person shooters. Show all posts

Monday, February 25, 2013

BioWare has "no plans" to bring new Mass Effect 3 DLC to Wii U

Box art for Mass Effect 3: Special Edition for Wii U

Mass Effect 3: Special Edition was a Wii U launch day title, containing all of the previously released DLC on disc. In the time since then, BioWare, the game's developer, has released additional DLC in the form of the Omega Pack, which gave players more material to enjoy.

While all of the Mass Effect 3 DLC was included on the standalone Wii U disc, the Omega Pack was released for all of the other platforms giving players additional material to enjoy. Last week, Bioware announced that the final DLC for the game is on its way, including Citadel, a single-player campaign, and Reckoning, a multiplayer pack. However, the announcement made no mention of Nintendo's console at all.

It now appears that the DLC is skipping the console, at least for now. A BioWare representative has confirmed to IGN that "there are no plans to bring Citadel or Reckoning to the Wii U at this time."

Source: uk.ign.com


Related Post

Mass Effect 3: Special Edition - Video Review by IGN

Mass Effect 3 Wii U won't get Omega DLC

Saturday, December 8, 2012

BioWare hints at more Mass Effect on Wii U


Wii U version of Mass Effect 3


Update: This interview was a hoax. Click here for story from Gameranx.


Original Story

In spite of a few minor technical issues, Mass Effect 3: Special Edition has received mostly good reviews, but many publications say it's not worth buying due to the fact that you can get the full trilogy for the same price on any of the other platforms. The revelation that the Omega DLC wasn't in the works for Nintendo's console was also another blow that undoubtedly led many gamers to lose interest in the triple-A launch title.

While Mass Effect 3: Special Edition may not sell as well as hoped, developer BioWare has revealed that they do have plans to do more with the series on the Wii U. As for the question of Mass Effect Trilogy making its way to the system, BioWare said "Never say never."


GS: What is BioWare’s plan regarding the Wii U? Mass Effect 3 was released onto it but fans were surprised to learn DLC, like Omega or Leviathan, wouldn’t be available for it. Are there plans for the first two games to be released onto Wii U as well as DLC?

BioWare: We have a terrific company in Australia [Straight Right] who did a good job putting Mass Effect 3 on Wii U. Again, I can’t really comment on rumored speculation about the game or the franchise. Wii U is a console we feel is really cool and that more Mass Effect would look great on it, so we do have plans for Wii U but nothing to announce at this moment.

GS: You guys said a similar thing when asked about a Mass Effect Trilogy for PS3 before you announced it.

BioWare: Yes we did, and look what happened. As we like to tell people on Twitter, “Never Say Never.” The same can be said about the Mass Effect Trilogy for Wii U. Never Say Never.

BioWare had a great deal more to say about the Mass Effect series, including a few words about the controversial ending. You can read the full interview via the source link below.

Source: Gamer Syndrome

To view more posts about Mass Effect 3: Special Edition, including trailers and IGN's video review, click here.



Wednesday, November 28, 2012

Mass Effect 3: Special Edition - Video Review by IGN


Wii U version of Mass Effect 3

Mass Effect 3: Special Edition is a port of the original title with some new features that utilize the Wii U GamePad. Player's can use the touchscreen to control squadmates, utilize both Shepard and their squad’s abilities, and even play without a TV. The game also features the From Ashes DLC, the Extended Cut DLC, the Rebellion, Resurgence and Earth multiplayer packs, and a Wii U exclusive bonus weapon which can target 6 enemies at once.

Since some gamers may have missed out on Mass Effect 1 and 2, there is a Genesis interactive back story comic from Dark Horse that will allow Wii U players to get the back story of the first 2 games. While watching the comic, they can make decisions at key story points which are used to create a save game file to import into the game, opening up more storylines for each player.

IGN has released their video review of the game, and they gave it the same score as the other versions. That said, they do recommend that gamers try to pick up the full trilogy for other platforms if possible. Video review after the break.


View more posts about Mass Effect 3: Special Edition

Friday, November 16, 2012

Mass Effect 3 Wii U won't get Omega DLC


Box art for Mass Effect 3: Special Edition for Wii U


As if it weren't bad enough that the Wii U version of Mass Effect 3 has technical issues, it has now been confirmed via Twitter that the Omega DLC will not be available on the platform.


At least they said "Never say never." Still, that's not very reassuring for those who were interested in the Wii U version. The Omega DLC is said to be the biggest Mass Effect 3 story DLC yet, and this is quite a blow. The Mass Effect Trilogy is already available on the Xbox 360, PS3, and PC for the same price of Mass Effect 3: Special Edition, and no matter what way you look at it, the other platforms have the better deal.

Source: Twitter via GoNintendo


1UP: Wii U version of Mass Effect 3 has technical issues


Wii U version of Mass Effect 3


This is disappointing. The staff of 1UP have been playing the Wii U version of Mass Effect 3 and have written a blog post revealing it has serious technical issues. The frame rate is said to be sub-par, the animation is a little rough, and the recorded dialogue isn't quite right.

1UP: Without question, it has a few issues. This version of ME3 seems a lot less visually stable than, say, the Xbox 360 version — the frame rate is choppier, the animation seems rougher. The audio suffers, too; while the music and sound effects have come over fine, all the dialogue has a hollow, echoing quality to it. The GamePad’s analog sticks aren’t as comfortable as the 360′s, and the placement of the face buttons relative to the right stick made me continually miss the melee and reload buttons. My headshot ratio has dropped precipitously. It’s tragic.

The game was ported by rookie developer Straight Right studios rather than the original developer BioWare. While some might speculate that Straight Right wasn't up to the task, the lack of polish could also be due to the fact they were determined to have it ready at launch and weren't able to fine tune everything. Here's hoping Batman: Arkham City and the other third-party ports turn out better.

Source: 1UP


Tuesday, November 13, 2012

No Miiverse support in Wii U version of Mass Effect 3


Wii U version of Mass Effect 3


In an interview with Aussie Gamer, Straight Right Studios founder Tom Crago revealed the Wii U version of Mass Effect 3 does not have any Miiverse functionality. However, he did say he finds the service "interesting" and will consider incorporating it in future games.

Crago: “Miiverse functionality isn’t in Mass Effect 3. In the context of the game we never really talked about it. However, it’s something we’re interested in as a studio and with future titles that we might release we would love to look more into it.”

Source: Aussie Gamer


Friday, November 9, 2012

Mass Effect 3: Special Edition - Wii U trailer


Mass Effect 3 Wii U trailer screenshot


Here's the official trailer for Mass Effect 3: Special Edition. According to some accounts, it is supposed to be "the definitive version of the game." We'll find out soon enough. Video after the break.


Tuesday, November 6, 2012

Mass Effect 3 Wii U details revealed


Box art for Mass Effect 3: Special Edition for Wii U


Melanie Faulkner, the External Producer of Mass Effect 3: Special Edition for the Wii U, has revealed the details about the game in a recent blog post. Most of this information was already known, but there were a few new things we hadn't heard before.

Faulkner: ...this was more than just a standard port project. We’ve added additional content and new features to fully utilize the Wii U GamePad. Our team in Edmonton and the team at Straight Right was working together constantly to create a feature set we think would enhance Mass Effect 3 and we’re proud of the results! You can control your squadmates, utilize both Shepard and your squad’s abilities and even play Mass Effect 3 all from the GamePad – something that comes in super handy if someone else in the house wants to watch or use the TV.

 We’re also adding a lot of content to the game. The Special Edition includes our From Ashes DLC, the Extended Cut DLC, the Rebellion, Resurgence and Earth multiplayer packs, and a bonus heavy weapon – all on disc! We are also including a new update to the Genesis interactive back story comic from Dark Horse we first released when Mass Effect 2 came to the PS3. The updated version will allow Wii U players to get the back story of Mass Effect and Mass Effect 2 and will allow them to make decisions at key story points. These choices will then create a save game for you that can be imported into the game, opening up more storylines for each player. So if you’re new to the series, you can get caught up and personalize the experience. And if you’ve already played, you can choose a different route to see what things you might not have seen the first time around.

Source: blog.bioware.com


Saturday, October 20, 2012

Wii U version of Mass Effect 3 runs in 720p, hardware upscaled to 1080p


Box art for Mass Effect 3: Special Edition for Wii U


Scott Walters of Vooks.net recently caught up with Tom Crago of developer Straight Right, the team working on the Wii U version of Bioware's hit game Mass Effect 3. Crago described the Wii U as "powerful" and said it is very easy to develop for. He also revealed that the Wii U port will run in 720p but will be hardware upscaled to 1080p.

Vooks:  “Hey hows it going. I’m a huge fan of all things Nintendo and WiiU, and as an Australian its fantastic to see an Aussie developer porting Mass Effect 3. Firstly I’d like to know how the Wii U has been to work with?"

Crago: "We’ve really enjoyed working on the Wii U. It’s a powerful, versatile machine and fairly painless to code for. From an architecture standpoint it’s straightforward and really just allows developers to get down to the business of making games. Certainly it’s different by design to the PS3 and 360 but pound for pound it compares very favorably."


Vooks: "Will the WiiU port of Mass Effect 3 will be running at 1080p native, or will it be upscaled at all?"

Crago: "Mass Effect 3 will run at 720p, hardware upscaled to 1080p. It’s the same resolution as the original versions on PS3 and 360."

Source: Vooks


You can see a video of Mass Effect 3 being played with the Wii U GamePad after the break.


Friday, September 7, 2012

Mass Effect 3 dev working on two new games for Wii U

Playing Mass Effect 3 on Wii U with the GamePad
Straight Right's got more than this in the pipeline.


Straight Right Studios hasn't been around very long, but they've certainly got their hands full. They're working  hard on the Wii U version of Mass Effect 3, but they've also got 2 unannounced Wii U games in the works as well. In an interview with Eurogamer, Tom Crago of Straight Right had this to say:

Crago: "We're very conscious of not wanting to mess up [Mass Effect 3], given the level of expectation and the fact that we're taking something which, on PlayStation 3 and Xbox 360 and PC, was exceptionally good."

"You look at the game and think 'how could I possibly make this better?' The Wii U gives you that oppurtunity with the GamePad. But first and foremost you say, 'well, I don't want to screw this up.'"

Crago added that the game is meant to be a launch title, and apparently Straight Right began working on the Wii U version before the Xbox 360 and PS3 versions were released, so this is definitely not a rushed title.

After discussing Mass Effect 3, Crago then made some very interesting remarks:

Crago: "We've made a number of bets on the Wii U, so we're certainly hoping the platform comes strongly out of the gate. We've got two other titles in development."

"One of them is original, our own IP, and another is based on another big franchise that will come out in 2013. It's a big title and you will have heard of it."

You can read Eurogamer's article via the source link below.

Source: Eurogamer


Thursday, September 6, 2012

Ubisoft: Wii U version of Ghost Recon Online is "on hold"

Definitely not coming to Wii U anytime soon.

Disappointing news for fans of the Tom Clancy games. In an interview with videogamer.com today, Theo Sanders, producer of the upcoming Ghost Recon Online, said the Wii U version of the game is "on hold."

Sanders: "As of right now, the entire Ghost Recon team is focused on the PC version only...It's not a reaction to anything specific happening to [Wii U]...It was a really fun, cool platform to develop for. But you realise once you launch an online service that it's an all-consuming effort, so we really wanted to have all hands on deck. It was the same dev team working on both SKUs, and [we] really wanted to focus on doing the PC version right."

The Wii U version was announced at E3 2011, and was being developed concurrently with the PC version. After the announcement, the game sort of disappeared off the radar of most gaming sites until recently, as an open beta of the PC version launched last month, generating more interest in the title. Sanders didn't rule out the possibility of a console version in the future, and it's noteworthy that the Wii U was the only non-PC platform the game was in development for. The free-to-play, third-person shooter currently has a 68% average on metacritic based on 10 reviews. If you would like to give it a shot, you can do so via the game's official website.

Source: videogamer.com


Friday, August 31, 2012

Wii U version of Mass Effect 3 won't support 1080p

The visuals won't be as sharp as they could, but it's still the same game.


Australian developer Straight Right is handling the Wii U version of Mass Effect III, and Nintendo Power recently said the game would be running in 1080p. It now appears that won't be the case. Tom Crago, the CEO of Straight Right, has told Nintendo World Report "The game will run at 720p." Nintendo's first-party games are all said to run at 720p as well, but I don't think this is any reason to get upset. The Call of Duty games all run at 720p, and one of the benefits of a lower resolution is a higher framerate. While the visuals won't look as crisp as they could, keep in mind these are launch games, and developers are just trying to make sure the system has a relatively strong lineup when it is released in a few months (probably November).

It should come as some consolation that Batman Arkham City: Armored Edition and Assassin's Creed III will support 1080p. As time goes on, you can expect to see more games take advantage of the Wii U's powerful GPU and generous amount of RAM. If you're still worried about the Wii U's graphics prowess, I suggest you check out what some anonymous developers told Eurogamer.


Source: Nintendo World Report


Wednesday, August 29, 2012

Young developer working on Wii U version of Mass Effect 3

Wii U version of Mass Effect 3


Looks like Mass Effect 3 won't be ported by the original team who developed it. It's been confirmed, via Twitter, that Australian developer Straight Right is handling the Wii U version of the game. The developer has just one previous title in its resume, Need for Speed Shift 2 Unleashed on iOS devices. Here is the official tweet from Straight Right:

    Happy to confirm that we're developing Mass Effect 3 for Wii U with our friends at BioWare...

    Mass Effect 3 confirmed as a Wii U launch title.


It seems that EA has faith in Straight Right. We'll see if their faith is well-placed soon enough.


Special thanks to Tomas for this post.


Source: Twitter

Tuesday, August 28, 2012

Umbra Software providing middleware for Wii U

Box art for Mass Effect 3
One notable game that uses Umbra's middleware.


Umbra Software has announced that it is now an "official Wii U partner." The company is providing "a customized version" of their latest middleware for licensed developers of Wii U games. Mass Effect 3 is mentioned specifically by the company as one game that uses the rendering optimization software, and their middleware has been used my many developers since the company's founding in 2007. If you would like to see a small sample of devs who have used their software, take a look at their clients page. Very impressive.

Sources:
Official Announcment
Clients Page

Sunday, August 26, 2012

New Ghost Recon Online trailer

Screenshot of Ghost Recon Online

Ghost Recon Online is yet another game from Ubisoft, and the PC version officially launched on 8/15/2012. At GamesCom, the software giant released a new trailer to coincide with the PC release, and while the Wii U incarnation won't be exactly like the Windows version, you should get a pretty good feel for what it has to offer. Still no word on a release date. Video after the break.


Monday, August 6, 2012

Capcom VP "would love to tell you more" about Wii U plans...later




Major player Capcom hasn't made any formal announcements about their plans to support the Wii U. It appears that is about to change. In the company's official forums, Capcom's Vice President replied to user inquiries about the system, saying "Some good stuff is coming and I'd love to tell you more...but for now, I have to keep it a surprise."

This comes as no surprise really. Capcom has released games on every one of Nintendo's consoles, with the exception of the ill-fated Virtual Boy. In addition their longstanding support record, Resident Evil producer Masachika Kawata told CVG he'd "love" to do a Resident Evil game for the Wii U, finding the new controller very attractive. Kenji Matsuura, designer of Operation Raccoon City, also chimed in, saying "it certainly would be interesting."

I'd say an RE Wii U game is pretty much a certainty, I can't imagine Capcom turning down the opportunity to tap a new market. Here's hoping they'll also get to work on a Wii U version of Super Street Fighter IV. If they were to add simple combo buttons to the touchscreen the way they did with the 3DS version of the game, I'd certainly appreciate it. I've always had trouble performing some of the super and ultra combos, specifically Guile and Vega's. And judging from all the comments I've seen on YouTube videos, I am not alone.


Saturday, August 4, 2012

First video of Mass Effect 3 On Wii U

GameTrailers has posted some video of Mass Effect 3 in action, and it is quite revealing. In the video, the Wii U GamePad's touchscreen is used to create shortcut buttons for items and commands, and it can also be used as a map, revealing the location of enemies and paths the player can take. In addition to this, gamers can also use the screen itself to play without the need for a TV. Oh yeah, there's also a Wii U-exclusive weapon which can target six enemies at once, and it "obliterates them," to quote the game's Executive Producer. You've got to see this.