A few key members of TT Fusion, the developer behind Lego City: Undercover, recently spoke with Nintendo Life about the upcoming Wii U exclusive. According to executive producer Loz Doyle, it could take players 40-50 hours to complete everything the game has to offer.
There are so many vehicles, characters and missions. There’s so much content in the game already – you’re talking 40-50 hours to get 100%, it’s difficult to imagine what we could put in. We wouldn’t rule it out, but it’d have to be the right thing to fit with the rest of the game.
...Initially in the San Francisco area at the start of the game you’re really focused on the story, but as you get more abilities you’ll see things that had locked icons before that you couldn’t use, and now you can. That’ll encourage you to explore and use those different game mechanics and abilities.
Script writer Graham Goring added that the GamePad really brings a lot to the experience, and says the game just wouldn't be the same if played using a standard controller.
It’s one of the weird things. We’re developing on PC and there’d be things you’d do if you didn’t have a dev kit, but it wouldn’t have the life. For example with the audio scanning you’d just be using a thumbstick, but you’d do it on the GamePad and it’d feel great, like a revelation. That complete feedback, a window into the world, feels different and fresh. You could do some of the features on a standard controller, but it’d be a shadow of itself.
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