In an interview with The Verge, Atsushi Inaba, the executive director of Platinum Games, said that if it weren't for Nintendo, Bayonetta 2 would not exist. He also said the development team is enjoying the challenge of creating a game for new hardware.
Inaba: "Would Bayonetta 2 not exist without Nintendo? The answer is yes."
"We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."
"We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms."
"Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There's a difference in the game design side, but we are enjoying the challenges of creating games for new hardware."
Inaba didn't give any new information on the title, so we'll have to wait a while longer before we know how the gameplay will be in relation to the original. Teaser trailer after the break.
Source: The Verge
The original Bayonetta is available on Amazon.
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