Earlier this week, we finally heard the info for the final 3 attractions in Nintendo Land. Here is a brief overview of the game with descriptions of all 12 attractions. The official website says there is more info coming in the near future, so these descriptions are subject to change.
* = Description provided by Nintendo's E3 website
** = Description provided by Official Nintendo Magazine
*** = Description based on Metroid Blast video presentation, which can be viewed after the break.
**** = Description based on information from Game Informer via NeoGAF
***** = Description based on information from IGN video, which can be viewed after the break
****** = Description based on information from GameXplain video, which can be viewed after the break
*Donkey Kong's Crash Course: Using the GamePad's motion control, players tilt the controller to guide a fragile rolling cart through an obstacle course that resembles the original Donkey Kong arcade game. This single-player game lets other spectators watch the action on the TV and offer advice about how to pass the next obstacle.
*Luigi's Ghost Mansion: The player with the GamePad is a ghost (invisible to others) who is trying to capture up to four humans armed with flashlights. The ghost must sneak around the environment by staying in the shadows and try to catch them one by one. The humans can work together to revive fallen comrades before the ghost catches everyone. If all four humans are caught before they are revived, the ghost wins. But if they are successful at shining their flashlights on the ghost long enough to reduce its hit points to zero, the humans win.
*Animal Crossing™: Sweet Day: The player holding the Wii U GamePad controls two guards who are in charge of safeguarding a candy orchard from a group of candy-loving animals. Up to four other players, using the Wii Remote controllers to control these animals, must work together to outwit – and outrun – the guards. The game ends when a combined total of 50 pieces of candy are collected, or when the guards catch any one of the animals three times.
*The Legend of Zelda™: Battle Quest: The player with the GamePad is an archer who can aim and shoot arrows using the screen as a view finder. That player is joined by up to three others who wield Wii Remote Plus controllers like swords. Players work together to take on a variety of enemies in a world that looks like a cloth version of a game from The Legend of Zelda series.
*Takamaru's Ninja Castle: Based on an early Famicom game available only in Japan, this single-player game turns the GamePad into a launcher for ninja stars. Players swipe the controller's touch screen to take out an ever-growing army of ninja attackers, earning more points for consecutive hits. Moving the GamePad around at different angles enables the player to take aim in an intuitive fashion.
**Captain Falcon's Twister Race: In this single-player attraction, you'll hold the narrow end of the Wii U GamePad upright with both hands to guide a high-speed wind-up vehicle toward the finish line.
**Yoshi's Fruit Cart: In this brain-teasing single-player attraction, you're asked to guide Yoshi's cart towards the goal while collecting all the fruit along the way. The catch is that you can see fruit on the TV but not on the GamePad, a game-play mechanic made possible only using two screens.
**Octopus Dance: This is a single-player, rhythm-based attraction using the Wii U GamePad. You must instantly memorise the movement of the character on screen and re-enact the poses using the Control Sticks or gyro sensor.
***Metroid Blast: This attraction is based on the Metroid series. The GamePad is used to control Samus' Gunship while Wii Remotes and Nunchuks are used to control Miis on foot. There are three different modes:
Assault Mission - One player controls Samus' Gunship while other players control Miis on foot. The object of the game is to defeat waves of enemies. Assault Mission can also be played by a single player who chooses to play as either the Gunship or a Mii.
Ground vs. Air - One player controls Samus' Gunship while others control Miis on foot. The Gunship's objective is to defeat the Mii players while the Mii players try to destroy the Gunship.
Free For All - Four players take control of Miis and try to defeat each other. The Gunship is not featured in this mode.
****Balloon Trip Breeze: A single-player attraction based on Nintendo's classic game Balloon Trip. The player uses the GamePad to guide their Mii through various obstacle courses. Swiping the stylus on the GamePad's touch screen creates gusts of wind that move the Mii around, and the touchscreen provides a close-up view of the Mii while the TV shows a much wider area of the playing field.
*****Mario Chase: Attraction based on the Super Mario series. Four players use Wii Remotes to control Miis in Toad costumes and chase a fifth player who uses the GamePad to control a Mii dressed in a Mario costume.
******Pikmin Adventure: Attraction based on the Pikmin series. One player controls Olimar and commands small Pikmin with the Wii U GamePad while additional players control larger Pikmin with Wii Remotes. Players navigate levels and defeat enemies.
Metroid Blast, Mario Chase, and Pikmin Adventure info based on video demonstrations, which you can find after the break along with the latest trailer.
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