Just days ago, Ubisoft confirmed that Watch_Dogs is coming to the Wii U, in addition to the Xbox 360, PlayStation 3, PlayStation 4, and PC. When it comes to multiplatform games, there are often minor differences between versions, but creative director Jonathan Morin told Kotaku that players will have "the same experience" on all platforms.
"I firmly believe that creating a game experience starts with what you want to do and achieve as a team. It has nothing to do with tools. The tools are there to facilitate certain things. So the same experience is there on the PS3 and other consoles. Players will have the same enjoyment; they will not feel any letdown."
Morin also revealed that the demo shown at Sony's PS4 press event included a brief instance of multiplayer at the end, and confirmed that other players can affect what's happening in your game.
"Watch Dogs is all about hyperconnectivity. To me, that has to mean all the time and anywhere. So yes, other people are out there all the time, when you don't expect it. Whether you're playing single-player or multiplayer, it's happening. You're saying asynchronous but it's much more real-time than that."
"We'll let players do pretty much what they want on those terms. If you can do that... you need to ask yourself if Aiden Pearce can do all of this, can anybody else out there do the same thing? And the answer is absolutely yes."
Source: Kotaku
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