Thursday, October 11, 2012

Nintendo releases photos of Wii U CPU and GPU


The Wii U design team
New info straight from the head architects of Nintendo's new console.


In the latest episode of "Iwata Asks", Nintendo staff members reveal how they went about creating the Wii U and even give readers a look at the console's CPU and GPU. Here are a few key points, along with the first photos of the system's internal components.


Wii U CPU and GPU
The CPU and GPU are built into a single component.

-The Wii U CPU is the first multi-core CPU in a Nintendo console
-The GPU contains a large amount of on-chip memory
-The CPU and GPU are built into a single component or MCM (multi-chip module)


Wii U substrate


-The system was designed to process large amounts of data with low power consumption
-The console's chips were manufactured by different companies, making it difficult to pinpoint defects
-Nintendo designed the console to lay horizontally rather than stand vertically like the Wii to create more of a distinction between the two systems (Nintendo will be releasing a stand that let's the Wii U stand upright as well)
-The Wii's USB ports were on the back of the console, whereas two of the Wii U's four USB ports are on the front of the console to make it easier to connect USB devices

There is a lot more information in the interview, along with plenty of photos that have never been seen before. If you would to read the interview in its entirety, you may do so via the following link:



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