The games look very similar but the Wii U entry is far superior from a technical point of view. |
The folks at Digital Foundry have taken a look at New Super Mario Bros. U from a technical standpoint and they like what they see. They praise the game's ability to maintain a solid frame rate of 60 FPS and say it "marks a promising technical leap forward over its predecessor." Here is an excerpt:
To summarise, we see Mario and most of his adversaries making the jump practically as-is from the Wii edition released three years ago, with no noticeable rejig in detail. Even so, an effort has clearly been made to push the series forward technically, with dynamic shadows, higher resolution alpha, and lighting making an appearance to subtle effect, and most level assets built completely from the ground upwards. We also appreciate the move towards stylising the backgrounds and some enemies with what appears to be an oil-painted finish, rather than blindly taking advantage of any technical tricks afforded by the stronger hardware for the sake of it. -Thomas Morgan, Digital Foundry
The article has a lot of technical jargon and they compare the Wii U launch title to its predecessor, New Super Mario Bros Wii. If you want some insight into the game's workings, you should check out the full analysis via the source link below.
Source: New Super Mario Bros. U - Digital Foundry - Eurogamer
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